I have a Gap file to elimate the dead pixel (top and bottom) as the led string weaves around. I have both manually created the matixes and used the generator.
There is not really a meaning, It’s more like stopping the animation, if a clock show’s up: Animation is running, Eye: Animation stopped
(Basically Freeze the animation)
Seems your LED string seems a little unequal to the desired parameters
I,m getting myself in a muddle with the matrix. Physically it is a string of 254 leds with 2.5cm spacing.
The string starts bottom left and goes up 14 LEDs then one LED is to be wasted as it spans the gap horizontally and starts back down…
The matrix size I have used is 15H x 17W and used a gap file as follows…
The trouble is when scrolling text is that it bounces up and down one pixel as it scrolls. In the picture below I have frozen the time display, look at the : in the middle and see its stepped.
Thanks blazoncek, I had been playing with that but its sooo easy to make a typo and none of my attempts have worked.
To simplify it a little in my head I have dropped the concept of 2D maps and just configured a single string of 254 LEDs. Then I have applied this ledmap…
When you use ledmap the panel orientation (or number of panels) is meaningless.
You must map each and every LED participating in a matrix by visually placing each LED index (ID) into appropriate matrix X and Y coordinates.
I.e. the LED circled in red above does not belong into ledmap file. Your first entry in a ledmap should be 14 as that is the index (ID) of the first LED in the top-left corner.
Not clear on aim and also not sure if you have a string of fixed address or not but in this picture why did you add -1 and still kept 14 , what i would do is 13,-1,15 ( if you want 14 to be off ) else try to just remove 14 from the map so …13, 15 …